I got a problem with the rendering of shadows in my map. Through SDK the rendering (using Buill All) is perfect. I got UV overlap errors on some staticmeshs, but that would I would be surprised if my problem had been caused by this.
When I log in game there is no shadow anymore. I tried with the given actors, for instance in the map examples but I got the exact same result.
Would making a Buill All be sufficient or is there another trick or setting I could add for the lights?
Thank you in advance.
In SDK :