Is there an easy way I could use Chivalry’s rigging + animations in a project made from scratch?
I have made my own game info, pawn and controller with an isometric Dark Souls-like third person camera. However, I currently lack the skills to make my own character in software like Maya or Blender.
What I would need to import is meshes and animations, and then the ability to use a sword and hitboxes. Now, I understand if there’s no “easy” way to do this and I don’t expect anyone to do all this for me. But if anyone could give me some guidelines or links to good tutorials needed to doing this I’d appreciate it.