I personally have no problem killing any class with just a Knight with a one handed broadsword. You can learn another player’s tricks very quickly with a game like Chivalry, because it is so up front and personal. A major part of the fun for me is trying to overcome a player who knows the weapon they are using well, learning their strengths and weaknesses. I’ve seen quite a few players complain about polearms being “nooby” and “hard to beat” in game, and in the hands of a player that can use it effectively it sure is hard to beat. Impossible? Not at all.
Balancing is a very sensitive topic, because people want to use the weapons they think are “cool”. Eventually you can run into the Battlefield 3 situation where boisterous and stubborn players refuse to learn and adapt to how the game plays, instead demanding DICE “buff this” or “nerf that”.
Some small changes to some values isn’t a bad thing, and I’ve only logged 5 hours in Chiv so far and I don’t know everything about every weapon. I’d just hate to see a change every time someone gets killed by a certain weapon (ala Battlefield 3).