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    2. Hulking_Brute
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    Hulking_Brute

    @Hulking_Brute

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    Posts made by Hulking_Brute

    • RE: HP Regen and the fact it dumbs the game down

      If you cant finish the fight 2v1 before someone can regen, you clearly are being overwhelmed by the 1 person.

      This game isnt about 2v1ing the scrubs, its a fighting game and if you cant handle 2v1 without this obscure problem occurring, then you cant handle 2v1.

      posted in Chivalry: Deadliest Warrior
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      Hulking_Brute
    • RE: 31st patch, viking bugs!

      @BB:

      @Hulking_Brute:

      Throwing while dual wielding results in reequip animation?

      this is really only a problem with the Hatchets but it’s still a problem I’d like to see fixed

      I want to be dual wielding hatchets and throw them out without switching to shield

      I was throwing them without the shield on my person, and it still made me stop to move my arms around.

      THE BUGS

      posted in Chivalry: Deadliest Warrior
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      Hulking_Brute
    • 31st patch, viking bugs!

      Throwing until you have 1 weapon left, then your shield.

      pick shield up.

      Cant switch to shield+1h unless you equip fists.
      –—
      Shield cannot not be reequipped after picking it up and pressing 1, instead dual wield is equipped?

      Throwing while dual wielding results in reequip animation?

      Pls muh vi kings.

      posted in Chivalry: Deadliest Warrior
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      Hulking_Brute
    • RE: New Patch is Awful

      @BB:

      @Mgqc:

      even if he may doesn’t get exactly what recovery is, it was necessary to be insulting?

      I wasn’t insulting because he didn’t know something

      I was insulting because he didn’t know something and decided that the something he thought he knew was right and came on here to complain about it

      basically, you can be as dumb as you want and I won’t care, just don’t spread it around to other people telling them you’re right

      u tryin to make me fall in love with u right now?

      posted in Chivalry: Deadliest Warrior
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      Hulking_Brute
    • RE: Six Team Last Team Standing Needs To Go

      Its always the ninjas, not that you can blame them.

      posted in Chivalry: Deadliest Warrior
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      Hulking_Brute
    • RE: Is deadliest warrior a little too fast?

      Just because youve been playing the slower version of this game and havent gotten use to the new speed, doesnt mean anything is too fast.

      posted in Chivalry: Deadliest Warrior
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      Hulking_Brute
    • RE: Ninja critique and observations

      Rolling during an attack seems like too much of a Do Over.

      Attacking after a roll could stand to have the immoblize removed.

      Attacking coming out of a roll, similar to the MAA 2nd half of the dodge+attack.

      posted in Chivalry: Deadliest Warrior
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      Hulking_Brute
    • RE: Spartans Underpowered

      I saw you complaining about this on a server.

      Spartans are slower to turn while swinging than other classes, but they have excellent range and spear thrust combos. When used intelligently and in groups theyre pretty good.

      Low skill groups however are complete shit, I will agree they need a slight turn speed buff to compensate for low skill teams.

      posted in Chivalry: Deadliest Warrior
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      Hulking_Brute
    • RE: Ninja Speed

      Do you want another maa?

      shit.

      posted in Chivalry: Deadliest Warrior
      H
      Hulking_Brute
    • RE: Fix Gun Designs: Pistol Spam / Meatshotting Shotgun Blunder

      @lemonater47:

      @kwazi:

      ok i played with the blunderbuss for like 5 mins

      i laughed really hard at how ridiculously easy it was to get free damage + knockback, literal point and click
      playing ranged in this game is such an awful joke it’s quite hilarious

      Yes the damage ain’t much at long range. Have you been on the other end of one? You know its effective range is short.

      Ever run at pirates? You’d be surprised at how many do actually miss you with a bloody blunderbuss when you are almost in range with your melee weapon. Its hilarious. I thinks its the 0.5 second delay before the main charge actually goes off and fires properly. Also the fact at close range there is pretty much no spread and its like trying to fire the pistole at someone. I personally don’t play pirate much in groups. The groups are all on LTS. But I play as other warriors.

      Don’t avoid the pirates. If you try and run away from them your gonna get shot too.

      Its even possible as the shieldless samurai. You lose more men on the initial charge but if you hold your course no hesitation and you equal there numbers thereabouts your team will make contact.

      Yes its easy to deal damage with the blunderbuss. The loud noise and the big flinch it looks like you do tons of damage. You really aren’t.

      Kills are another matter.

      Go shoot a knight with a shield point blank and you will still have the disadvantage. Even with a spartan.

      Youre making a lot of assumptions, like discounting the ability to perform well in melee as a pirate.

      posted in Chivalry: Deadliest Warrior
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      Hulking_Brute