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    infuscomus

    @infuscomus

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    Posts made by infuscomus

    • RE: New Server - The Colosseum

      I got a reply from game.on.net on my 3rd appeal, i think my hotmail blocked the other 2 so I used an alternate email.

      I got banned from this server for tking too, though the first 2 were accidents, then I was deliberately tked so I started tking when they deliberately tked me

      posted in Chivalry: Deadliest Warrior
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      infuscomus
    • RE: New Server - The Colosseum

      there anyway i can lodge a ban appeal?

      posted in Chivalry: Deadliest Warrior
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      infuscomus
    • RE: Votekick list - 64 players

      Thanks! that helps!

      posted in Bug Reports
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      infuscomus
    • RE: Votekick list - 64 players

      They were spectating, spamming frivolous votekicks, so they wouldn’t show up on the scoreboard

      posted in Bug Reports
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      infuscomus
    • Votekick list - 64 players

      I’ve noticed a problem using the votekick command on 64 player servers.

      I can only see player 17-64 in the list, if I try to scroll up with the mouse to get 1-16 I just get back to the last command I typed in “votekick” the rest of the list (1-16) is invisible

      has anyone else noticed this? or am I missing something?

      posted in Bug Reports
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      infuscomus
    • RE: [POLL] The Hammer Question

      I think it should stay where it is.

      A speed increase would be nice though.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      infuscomus
    • RE: Warhammer is too slow since patch

      I’ve adjusted my timing so I can get kills with it now, though still feels slower than it once was.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      infuscomus
    • RE: Warhammer is too slow since patch

      I think the war-hammer should go back to the stats it had about 2 patches ago where the speed made up for its lack of reach.

      whats the animation issue?

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      infuscomus
    • RE: Warhammer is too slow since patch

      Have the alternate overhead swings changed since this patch? before this patch it was good.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      infuscomus
    • Warhammer is too slow since patch

      before this latest patch, the war-hammer would make up for its non existent reach with its high damage and high speed.

      now I find with the new patch that the war-hammer is a little too slow, it’s almost as slow as the maul now.

      anyone else think so?

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      infuscomus