But Jstorm! I thought Vanguard weapons were supposed to be OP??? :o
That doesn’t mean any one or two vanguard weapons aren’t more powerful than the rest.
I don’t think the greatsword deserves any damage nerfs but a windup, combo and recovery nerf. Having a .5 windup on the OH for the amount of reach and damage it has is ridiculous. The Greatsword, right now, is a 3 times longer morning star that you can drag easily.
Both are a 3 HTK against knights
Both are a 2 HTK against Vgs and MaAs
The Greatsword OH can one shot archers, the MS is always a 2 HTK
Have the same windup
MS has .2 fast releases
MS has .05 slower combos
MS has .15 faster overall combos
Overall slightly faster
Greatsword OH is at least 3 times longer
The Greatsword is piss easy to drag when you can’t drag the Morning star
Okay, Greatsword mains, now you want a MS speed buff? Then you’ll make the MS a higher damage, longer reaching Dane Axe…
3. Man at Arms
My clan is always saying that Man at Arms are the kings of 1v1 so in a team fight if 2 of you need to focus them. This is just straight up stupid that any one class requires so much attention to take out and let’s not forget that Man at Arms have by far the highest 1v2 potential. When 1v2ing competitive players, they’re much smarter than pubies and target switching doesn’t work at all. If you try and target switch in a 1v2, they’ll just spam you, hit you, causing you to lose the control of the fight to both of them and you will most likely die. If you want to 1v2 them, you have to use footwork to single off one at a time and beat him in a duel, then the next one; however, MaA don’t need a myriad of skill in footwork because they can accomplish this with dodge AND ridiculous run speed AND the 1v1 you can force so easily in that 1v2 scenario is an inevitable win, as any competitive MaA vs. any other competitive player as another class will end up with the MaA winning.
The LMB is it’s problem. Someone who properly uses the brandi will hit you with a thrust from max range and then since the recovery is so long, if you go for another thrust, they’ll hit you. So after you hit them and they charge in on you, LMB and run back out to max range and kill them with another thrust at max range. The fact that this weapon gets fast speed(LMB), very long reach(thrust) and high damage(thrust) all just for the single downside of the inability to combo is silly. The speed of the slash more than makes up for this one downside.
6. Claymore/Bearded Axe
The current Messer is basically the pre-patch LS.
Let’s compare the two:
3 HTK against knights
2 HTK against Vgs an MaAs
1-2 HTK against archers
Longest knight weapon
2-3 HTK against knights
2 HTK against Vgs
1-2 HTK against MaAs and archers
Almost identical, fast speed(actually very slightly faster)
Moderate reaching knight weapon
As you can see, the Messer’s damage makes up for it’s reach to let it compete with the pre-patch LS. I think the Messer would be fine if it had the same HTK as the pre-patch LS and the same speed as the current LS.
If you nerf their HTK you make them worthless by making them have the same HTK of other weapons in it’s class and it will be slower and shorter than them and you’ll completely eliminate these weapons’ niche. Your reasoning for a damage nerf also didn’t make sense. Easy to hit-trade with by a good user(speed related) so nerf it’s damage. The only nerf(s) you can do to these weapons are speed and reach or else with the polehammer’s case you make it a much, much shorter Zwei with the same HTK and very similar speed and in the maul’s case you’ll make it a much, much slower and shorter grand mace by nerfing their damage.
10. Vg charge
11. HWS stab
Meanwhile with CFTP, at any point that the choice mattered, you had to choose the combo to be playing optimally, and it’s availability made misses
When you miss a strike you should get punished.
A. Large amounts of stamina lost
B. Taking a hit
Under CFTP’s circumstances:
A. Yes, this happens. Stamina is lost for the whiffed swing, the combo feint to parry and the parry itself, which is a game changing and you will most likely lose against an equal opponent unless he screws up hard, twice, but arguably not enough stamina is taken. An easy change, however.
B. Yes, this happens.
And it is inevitable to be punished by one or the other.
How many times do we have to explain this to you?
Man at arms aren’t allowed, right?
lol we should do that for next time. But alas. They will be in the tournament :(
Well, that’s it for me :(
It’s not qq but I’d prefer a fair tournament to be won by someone who didn’t take the easy route.
yeah i wouldn’t mind so much about rank as a new player because i don’t know how it works anyhow… but weapon unlocks had to be frustrating not being able to get any sort of weapon progression and being jealous that they can’t swing a giant hammer around too.
Specially since they would have had to earn it against veteran players who would turn them into chopped liver in an instant. :)
My two irl friend thats played in the free week and actually bought the game because they loved it but they had this problem too, however, they still did unlock weapons. The counter just wasn’t working.