Long ago in a galaxy far far away, there was a crystal. This crystal had the ability to grant god like powers to anyone who came into contact with it. However, one day an alien race, terrified with its destructive potential, launched the crystal through space and time where it eventually landed in the territory of Agatha and the Mason Order. This event forever changed medieval warfare and both sides began training their own sorcerers for battle. As if the war wasn’t bad enough already, these sorcerers added whole new levels of violence and devastation.
Although Chivalry is a near perfect Medieval Combat Sim, (It even has drags and 360 spins like real life.) it is missing one crucial aspect of the Middle Ages preventing it from achieving true perfection.
I am of course talking about magic.
The introduction of a mage class is the one thing I think we can all agree Chivalry absolutely needs. With that in mind, rather than waste your time further elaborating why the mage class is an essential addition to the game, let me explain how it will work.
As it stands, the game has four classes. Knight, Vanguard, Man at Arms, and Archer. In a multiplayer game such as this one, achieving the right balance between classes should be a priority. However, realism is just as significant and for that reason I propose the mage should have the ability to one shot every other class just like it did in real life. The class should also have both long range attacks as well as close range AOE attacks.
With the damage being settled, we also have to discuss movement. The mage should have a default speed equivalent to an archer but also have the ability to cast a teleportation spell that can instantly move the player to any location on the map.
That takes care of the major aspects of the class but we also need to consider a special ability that will further make the mage a unique and interesting choice. After a lot of time considering possible options, I decided it would be best to let the rest of the Chivalry community make the final decision on this matter.
Here are some possibilities I came up with:
- Resurrection Spell
- Dragon Summons
- Dragon Mounts
- Dragon Shouts
- Invincibility (possibly OP?)
Let me know what you think on those.
Finally, there is the matter of finding a suitable voice actor but I will leave that up to Torn Banner.
Thank you everyone, and feel free to leave any suggestions or ideas you have for this new class in the comments.
Hopefully we can have it implemented for the next update but quality is of course the more important thing so I request, Torn Banner, that you take your time with this expansion when you inevitably decide to make the mage an official class.