US, Canada and Sweden.
Posts made by Kingmaker
RE: Where is your Team Located?
RE: More Screenshots, Plox?
It’s a bit tricky at the stage because we want to present at least semi-polished work now that we are taking this whole thing into the indie space. We’re less inclined to show off any clay renders or anything that would bet us by in the modding days.
Thanks for being patient with us!
RE: Developer Blog is live!
The cramped comment wasn’t directed at the capabilities of the Source engine but rather the original designs of the AoC maps. Helps to read these things without a specific bias and try not to discern meaning in between the lines where there isn’t any.
RE: Polished game?!
Ok, I think this conversation has played itself out.
Developer Blog is live!
It’s up and running finally and for our first post we are doing a recap of our FAQ for everyone - with new screenshots! Keep in mind everything is a “work in progress” but we want to keep a more open development process so you can expect more of this on the blog.
Check it out here: http://www.chivalrythegame.com/blog/?p=7
Get Involved in the Community!
Okay, community thread take 2. Big thanks to Tibberius for accidentally obliterating the last one!
Do you love Chivalry: Battle for Agatha and all that its stands for? PROVE IT! Follow, subscribe or like us at these various social networks across the web. Help us spread the word and make Chivalry the #1 medieval decapitation simulator in the world! cue evil Mason laughter