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    LaPoutre

    @LaPoutre

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    Posts made by LaPoutre

    • RE: Chivalry: Medieval Warfare Patch 37 (Chivalry vs. Depth)

      @Tyoson:

      Just fix kicks and fix the servers and we can all have a party.

      Why asking this ? I can’t remember a time when kick was consistent… IT WILL NEVER BE

      posted in Official News
      LaPoutre
    • RE: Chivalry: Medieval Warfare Patch 37 (Chivalry vs. Depth)

      @lemonater47:

      Maps are coming don’t you worry. They just delayed the maps so they wouldn’t be released broken.

      Well at least less broken.

      I’m glad they take the time to make it right. I’m just saying the game needs more important stuff than crappy update like that. Some people might enjoy it and that’s fine, but I think the game desperately needs REAL content and balancing (remember the big announcement regarding “Battle for Balance” ? Didn’t see anything like it). Anywho, I’m getting off topic, I’ll stop before I get reprimanded. Enjoy your shark skins !

      posted in Official News
      LaPoutre
    • RE: Chivalry: Medieval Warfare Patch 37 (Chivalry vs. Depth)

      It’s sad to see how the game is slowly dying… Don’t play for a couple of weeks, came back to see what ? A new patch yeaaaah ! Finally new maps implemented ? Something about mercs mod ? Anything balance-related ? Aaaaand nope. More skins and minor bug fix. And when I tried to actually play, can’t find an official EU server that doesn’t gave me less than 100 ping. Sad sad sad…

      posted in Official News
      LaPoutre
    • RE: Why are multiplay servers shit now

      @gregcau:

      I don’t want to cloud the issue, but ping is not the problem - if you get a bad ping thats a personal problem - trace your packets to see which hop is creating the problem.

      My ping is always 50 or less on various servers, this is a server side issue that affects everyone in the game.

      Man, I join 3 official EU servers and get that weird 120 ping, go on various site to test my connection around the EU, and get 50-60 ping on those countries. Then I launch KF2, join any EU server and get 60 ping, then launch Nosgoth and get 60 ping too… Don’t tell me it’s a personal problem please.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      LaPoutre
    • RE: Why are multiplay servers shit now

      Since we’re bashing servers here, let me join in. I played today for the first time after a 3 weeks break, and on every official EU server, I got something like 120-130 ping. My connection wasn’t the problem, I tested it. And no problem in other games whatsoever. Kinda weird.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      LaPoutre
    • RE: Weird bug, unable to attack …

      @INerevar:

      Sometimes after using a ballista or catapult you also can’t attack/parry/kick/change weapons… until you get hit.

      Well, for me, the hit doesn’t help, I need to die and respawn… Happens a lot when I use the almighty rocks on 2nd stage of Belmez.

      posted in Bug Reports
      LaPoutre
    • RE: Just a reminder…

      @Ramses_IV:

      I heard through the murican g****vine that they call people who beat them “expl0iters” and “faking feinters”.

      I want to see proof ! 'Cause if that’s true, that’s faking gold.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      LaPoutre
    • RE: Mercs

      I tried the mod for the first time today, and boy, what a nice refreshing gameplay ! I was skeptical about FHF, but the idea is really good. Gamblers will cry. But this doesn’t balance weapons. Balancing is even more needed now. For example, messer is automatically nerfed with FHF, but SoW is so much better now. Claymore is even more ridiculous. Balancing is going to be really tricky imo. And I think charge should be reworked, not totally removed. At least, stab charges could stay in the game.

      posted in Chivalry Mods
      LaPoutre
    • RE: Just a reminder…

      @lemonater47:

      Kick him back.

      Or votekick him. That would of been hilarious.

      Well, I hit him, and said that even devs are dicks about siege weapons, but no response. As a great fan of siege weapons, I let him use the cata, just to see the result. It was not as good as I expected it. Well, let’s be honest, it was bad.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      LaPoutre
    • RE: UI size setting doesn't save

      @LongSun:

      my HUD opacity and scale settings save but they’ve just never worked in-game for me.

      Yeah, when I said they revert to default everytime, it’s not in the HUD settings but in-game actually, just like you. Changes are saving correctly, but never work in-game.

      posted in Bug Reports
      LaPoutre