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    LoneSilverWolf

    @LoneSilverWolf

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    Posts made by LoneSilverWolf

    • RE: Recording Chivalry using OBS?

      Thanks guys, I didn’t even know that Shadowplay was already on the system or anything :p This has always been a game I’ve wanted to record xD

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      LoneSilverWolf
    • RE: Recording Chivalry using OBS?

      @BandOfTheHawk Yeah I am using Nvidia, the GTX 860. I’ll have to look up what shadow lay is, I’ve heard of it, but now nothing about it :p

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      LoneSilverWolf
    • RE: Recording Chivalry using OBS?

      Not sure how to do that, but I’ll look for the setting for that, thanks :D

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      LoneSilverWolf
    • Recording Chivalry using OBS?

      I use OBS to record for my youtube channel, ToothNClaw Gaming. Unfortunately, as much as I love Chivalry, my recording software, OBS, just flat refuses to record it. No matter what I do, I get a black freakin’ screen. I hear the gameplay, I hear myself, but I have a black screen the entire time. And I can’t figure out why!

      Anyone else here use OBS to record and have a fix for this? It works for the other games I record, only Chivalry gives me a problem :/

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      LoneSilverWolf
    • RE: I'm devastatingly disappointed in this game....

      @393r601592625 Then it’s not the game itself, it’s your own obsession with realism in games that makes you dislike it. THAT is not the fault of the devs, it’s a personal taste. That doesn’t make the game crap, it just makes it not the right game for you. Personally, I find the new art style a nice touch, something to seperate this game from it’s Chivalry counterpart.

      Do you people want Chivalry With Magic or a new game that is based on the Chivalry system, but with it’s own unique flair? I personally am glad to see the unique spin this game has, and even if some things take getting used to (and some flat need changed), overall I enjoy this game, probably more than I do Chivalry.

      You shouldn’t criticize the game itself simply because you can’t stand any graphics that aren’t realistic. If that’s the case, than games like Mario or Zelda are shit games, which the vast majority of those that play them would disagree.

      Yes, you should be free to express your opinion, but you should also be more considerate to the people making a game when saying that you simply dislike a game because it’s the type of game you don’t like. You knew what it was from the start, so why hate on it? Chalk it up to “it’s not for me.” I don’t hate on music games like Guitar Hero just because I personally dislike music games. I’m sure, in that set genera, they are pretty damn good. I just personally don’t like them.

      See where I’m coming from?

      posted in Closed Alpha Testing
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      LoneSilverWolf
    • RE: First impressions thread!

      So far, having played yesterday and some today, I can say this game has a LOT of potential. It is incredibly fun, I love the chosen art style (some preferred the more gritty realism of Chivalry, but I like this one as it feels unique), and the skills system with the magic is fantastic!

      Some changes I’d like to see:

      More magic skills. I don’t know if you guys already intend to do this or not, but having skills we can unlock as we play much like in CMW we could unlock weapons by playing.

      BALANCE: I already see this as a pretty big issue. Teams need to auto balance, moving players around if one team gets too small. So please add this in for the final game. Also, please nerf the big mace guy, his attacks are a little too strong. I personally find he is too hard to kill, and he kills too easily. Maybe take away some of his health or tweak his damage output.

      Respawn count: This is far too long, it should be taken down by at least a few seconds, preferably more.

      Movement/combat speed: I honesty feel like I’m using a knight in Chivalry, trying to wield a maul–and these characters do not look like they should feel so heavy and clunky when playing them. I don’t think it needs much tweaking, but just a little bit–I would love to see both movement speed and the speed of attacks increase.

      Blocking: Bring back Chivalry’s blocking style. It’s so much better to have to be looking in the direction you are trying to block, rather than just have one base block that can stop anything in front of you! That said, being able to reflect magic is freaking AMAZING. Please keep this in!

      PLEASE HAVE A DUELING MODE! I seriously miss this from Chivalry, and duels with these characters could be a lot of freaking fun. So please, put this mode back in! I’ve talked with a fair amount of people that agree with that!

      Overall, I love the game so far. It is only in it’s alpha stages and is already an amazing game. I’m very pleased to have been able to test play this game, and for a roughly 30 dollar price tag, so far it’s looking like it will be well worth it. This has made me super excited for the final release of this game!

      Keep it up Devs, I think you’re doing a fantastic job with this title, it’s heading in the right direction!

      posted in Feedback and Comments
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      LoneSilverWolf
    • RE: I was told I was accepted into the Alpha but...

      @Reithur I keep getting told access denied when I try to access the alpha welcome blog and I can’t get to the download. Can you please help me out here? I am SUPER excited to play!

      posted in Mirage - Alpha Support
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      LoneSilverWolf
    • I was told I was accepted into the Alpha but...

      I have yet to recieve a key or any sort of download option. I’m not sure what is going on as I filled out the information asked of me. I am a long time fan of Chivalry and was super excited to be part of the alpha. Any answers regarding this would be appreciated. Thanks much :D

      posted in Mirage - Alpha Support
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      LoneSilverWolf