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    lufia22

    @lufia22

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    Posts made by lufia22

    • RE: I feel at a disadvantage playing in first-person.

      There’s a few things I like about third person.

      • No more back pedaling and wondering why the hell I can’t move backwards anymore. I can see it what I’m about to run into.

      • It’s much easier to see the full breadth of my weapon swing. Being better able to see my swing opens up a lot of possibilities. For example, looking to the side of my enemy, priming my swing, and then turning at the last second. This is something that I’m not as precise at with in first person as I find the depth perception better in third person. I don’t have to look straight at my enemy to have good awareness of where they are and seeing your weapon from a more top-down angle allows me to judge its distance easier than a straight-on view.

      • I find 1 vs many fights far easier to keep up with in third person. It lets me see enemies trying to flank me a lot better and allows me to position myself accordingly, whereas in first person I feel like I have to take my eye off someone much more frequently due to the more limited vision.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      lufia22
    • I feel at a disadvantage playing in first-person.

      So I learned the game in first person even though playing in 3rd made the game feel more “epic” to me. Lately, I’ve been feeling like a lot of players have more spatial awareness than I do. I flank a guy and he notices me or they’re running and not facing me yet suddenly turn directly at me and attack as if they knew I were there and were ready for it.

      I’ve upped my FOV to 110, yet I still feel like people are able to see more than me.

      3rd person makes knowing where a person is ten times easier. Those pesky MAA that run and do circle around you are far easier to locate when in 3rd person.

      The only reason I continue to play first person is because I learned to parry that way and suck miserably at parrying in third, but I feel this is just a minor adjustment I’d have to make.

      Upon searching for low ping first person only servers, hardly any show up. From what I gather, the community seems to think first person is the “correct” way to play, but the community of servers doesn’t seem to support that.

      Maybe I’m just imagining things and I suck, but I feel like I’m at a disadvantage.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      lufia22
    • What the difference between shields?

      Other than the obvious size differences, what makes each shield different? For example, on MAA, why would I ever choose a Buckler over the Heater? Are there run speed differences? Block time differences (they seem negligible from my experience if so)? What? The descriptions are a bit vague.

      Also, I’ve heard varying things. Is there any difference between Knight’s 2H versus 2H+Shield?

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      lufia22
    • Put match objectives on-screen

      As far as I know, there is no way to put match objectives on the game screen. You have to press tab to view them. This seems really clunky. Things like how many resources are left in TDM or how much time is left in TO need to be displayed on the screen at all times.

      At the very least make it an option.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      lufia22
    • RE: Weapon Unlock Count and Rank reset after every game

      @Satan666:

      @omenya:

      So more than 2 weeks have passed since my original post and I still have the same problem and so does Battery above so it seems that more people might be encountering it.

      I’ve updated my original post with a video where I manage to get both a new weapon (or 25 kills) and up to rank 1 before losing everything again at the end of the game; I’ve also added some more up to date info on the bug description.

      Wow…

      I got the game and have no problems with that, and then yesterday it started just the same as with you…

      Today still bugged, and you have since April :? :? :? :? :? :?

      That’s interesting. It started happening yesterday for me as well. It’s like the game decides to screw up after a while.

      Have the devs even acknowledged this?

      posted in Technical Support
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      lufia22
    • RE: Light weapon unlock achievement stuck

      This started happening to me for every class I don’t have something unlocked in yesterday. The server browser has also started to not work very well yesterday as well.

      As far as weapons go, I have had several things occur:
      1.) Kills do not count at all.
      2.) Kills count but they get reset to the previous value upon loading a new match/server.
      3.) Kill count, get reset, but are reset to a value that is one less than the previous value.

      posted in Technical Support
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      lufia22