Well tbh who can’t rush into a group of players with fov 160 the space advantage and feel of movement etc.
The very fact then the Reed Richards Fantastic Four tricks start up. Why should normal players have to deal with
such skullduggery players with shinanigans etc. This mod should remain as a purely clan/scrim mod. Perhaps
you should leave the now minority of normal players left to enjoy the Chivalry they are stuck with atm on pubs.
Frankly I’ve never done any of the spinning and constant backswings/high fov. My fov has always been 115. I can do it, and I have against people who incessantly kite and spin about like fools, but like I said TB should have done a lot of work to delete those things from the game. Again, getting stomped doesn’t piss people off as much as loss of immersion and flat out bad mechanics.
You don’t need that kind of crap to fight a group of noobs. Before these things were prevalent, plenty of people were steamrolling through lesser players with sheer technical skill and timing. People don’t realize it because of the prevalence of ridiculous gimmicks, but a lot of the best players are those who are just completely technical.
Anyways, I’ll reiterate. As it stands, the game is more user friendly than it has ever been. You can run into a group and swing wildly at engaged players and force hit trades, and really, that may be fun. But at the end of the day, you’re not really getting great at the game. You’re getting kills for bad play, which renews the Quake example. In Quake, if you play in a server full of great people, you’re going to get stomped hard as hell until you get good. In Call of Duty, for example, if you play in a server full of great people, you can pick a submachine gun and spray and maybe even potentially top the server.
This game was always more Quake-like in that it always ran on skill. In its current state, the game is far less skill-based than it once was. Merc mod supporters have a vision forward and look towards fixing the game based on its initial principles, whereas live advocates want the more user-friendly game. However, it’s a simple fact that less skill means less playability, and only damages the game.