Tornbanner isn’t gonna do any more balancing.
Posts made by Margato
RE: Are a C:MW player who just tried C:DW? If so please post!
WHat did I think after playing C:DW?
This is the best fucking idea ever and it totally kicks ass.
C:MW was a boring piece of red vs blue peasant war that involved heavily armored pussies and slow weapons.
(No offense to TBS)
I didn’t use the format because it is too large and above is all I had to say. So Sorry, delete it if you want.
Need unlockables body not helmets!
I was thinking you guys need to start adding unlockable bodies instead of helmets.
Such as for mason MAA, you could unlock the AoC model that the MAA had on the mason team, and still choose what helmet you want.
[FIXED] Joining server bug–"Server is full"
Tried to join the server "OFFICAL LTS SERVER #08 [16p] - US EAST (Multiplay)
It had 23/24 slots at first
Tried joining, said server was full.
Restarted the game and then it had 20/24 players, tried joining again and the same message “server is full” popped up. I nearly smashed by keyboard in anger.
EDIT- 8:16 PM EST
Now it’s at 14/24 slots, tried joining it still says it full. I am gonna die.
RE: Complex Weapon Unlockables posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
Complex Weapon Unlockables
We NEED more unlockables. Seriously. Not the stuff you need to pay for but wayyy more unlockables that just make you get happy.
So I was thinking of this unlockable weapon system.
You go in the customization menu and choose a class
There is a tab for Weapons once you pick a class to customize, you click it
Step 3: Instead of armour being customized, it’s unlocked weapons being replaced with the current weapons in the weapons select menu at the start of a round, like CSGO’s system where you replace a weapon with a current weapon in B menu. Something like that.
Be happeh with new weapons
OH, another idea
We need an agatha archer helmet for the vanguard, so I can look like a real vanguard.
Hitboxes for cancelling Attacks
I think its quite dumb the only way to cancel attacks is hitting the person at the windup.
So I was thinking that if you damage them in their arm, no matter where they are at with their attack, it cancels the attack. If its a one handed weapon then you have to hit the arm holding the weapon. If its two handed you just have to hit either arm and it will stop the attack. But any where else besides the arm only cancels the attack during windup.