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    MetalDevil19

    @MetalDevil19

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    Posts made by MetalDevil19

    • RE: The infamous "Post your picture" thread - Take 2

      Here’s my most recent one.

      and here’s one when I had shorter hair.

      I’m probably better known as MetalDevil, in uni-code if any of u have seen my in-game before. haha

      posted in Off Topic
      M
      MetalDevil19
    • Please make am option to…

      automatically Join a server when there is a player slot available.

      Yea, I could go to another server, but guess what? there are some servers I don’t like, and some servers where there are to many players slots, and the server is full. There is this one LTS server I really like, it has a 16 player slot, which I kind of like, but it can usually be full.

      So I’m asking if this can be implemented.

      It would basically pop up with the screen as it already does, but it should also just give us the option to let us join automatically when there is a slot available. So basically just sit there until BOOM, you’re in the server cuz someone else in there left.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      M
      MetalDevil19
    • Will there be new duel maps in the future?

      ^ title

      There’s only one duel map.

      Reason I asked: Change up of the environment, the same old thing gets boring after a while.

      posted in Chivalry: Deadliest Warrior
      M
      MetalDevil19
    • RE: Everyone runs at the same speed.

      Deadliest warrior also has the chase mechanic, much like the medieval warfare.

      posted in Chivalry: Deadliest Warrior
      M
      MetalDevil19
    • Able to rank up in duel mode?

      idk…… doesn’t seem to be working if you can, or are suppose to be able to.

      posted in Chivalry: Deadliest Warrior
      M
      MetalDevil19
    • Anyone working on enhancing or improving materials/textures?

      Basically, the materials/textures in the game currently aren’t exactly top quality. just wondering if there is anyone out there that will, or has been working on making for example, the grass in chivalry look better.

      posted in General Ideas & SDK chat
      M
      MetalDevil19
    • RE: [POLL] Remove 3rd person from TB/Official servers.

      I don’t see what the problem is here….it’s a game, I think ya’ll are over reacting or something. let people have fun, that’s a good reason to play a game, because it’s fun. Taking away available options just makes the game strict, and less fun. I mean, do you have any idea how hard it is to parry in third person? cuz I don’t think ya do. I play in third, try to parry certain blows, in third and somehow end up dead because my “aim” while trying to parry in third was way off. First and third person have strengths and weaknesses, now stop crying.

      Third person

      Strengths

      • Awareness

      • Stronger offensive fighting

      • A decent view for shield use (Because a shield blocks most of your screen in first person)

      • view how hurt your character is (Besides HP bar)

      Weaknesses

      • Harder to parry

      • Aiming is not centered (Applies to bows, throwing spears, throwing knives, throwing axes, ETC) (Is a little off to the left)

      • No precise melee attacks (Will not always get hit, Especially not from overhead strikes, or stabs)

      • Not a very good view for smaller weapons like a knife, or shortsword.

      First person

      Strengths

      • Easier to parry attacks

      • Precision aiming (Applies to bows, throwing spears, throwing knives, throwing axes, ETC) (Aiming is centered)

      • Precision melee attacks (Able to see where your actually slicing and dicing, hacking and slashing, chopping and mincing, heh heh) ;)

      • Better view for smaller weapons (Can be good for bigger weapons, just depends on how experienced a player is using giant weapons, you KNOW how large it is, you KNOW how to time your attacks because of how slow they can be)

      • Better concentration on the enemy in front of the player (can pay well enough attention to his attacks, either it be a vertical or horizontal swings, and stabs)

      Weaknesses

      • Less awareness

      • less effective with shield (Because it blocks alot of your screen)

      • can be harder to move around sometimes

      If anyone wants to add to this if I missed anything, be my guest.

      some of these strengths and weaknesses, may or may not apply to all players, it depends on the level of experience one has had with one of the two views.

      if you play nothing but first person, I’m sure you’re a deadly killer of third person users, same applies to third person.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      M
      MetalDevil19
    • RE: [POLL] Remove 3rd person from TB/Official servers.

      you realize how much harder it is to parry in third person right?

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      M
      MetalDevil19
    • RE: Left handed, right handed swaps?

      @lemonater47:

      This was discussed before. It would be OP.

      And come on. How many of you lefties actually use medieval weapons on a regular basis?

      I suppose it would be, if your blind or suck at blocking.

      people block left sided alt swings all the time, I don’t see how a left handed swipe can be harder to block…unless like I said before, an individual has to suck at blocking.

      We’re humans that can figure things out, we’re smart, and with two eyes, how hard can it be? We’re not animals being trained on how to do anything.

      Second of all, if you’re playing games in he first place, you have to be at least some-what coordinated. As I’m sure we all are.

      @Wildwulfy

      Yeah, I knew there would be at least some work in it.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      M
      MetalDevil19
    • RE: Left handed, right handed swaps?

      @lemonater47:

      Hold Down alt and he swings from the other side.

      It’s meant for viewing purposes, and meant for the leftys’ that would feel a little more comfortable with the sword on the left side of the screen. or sword on the left hand in third person view. holding down alt-swings is just an alt swing…not a swap, huge difference.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      M
      MetalDevil19