270 is the only fov i can play on
Posts made by MichaelTurtles
RE: TPV should be the competitive view
RE: What setup do you find the most annoying?
First brandi, then quarterstaff :(
RE: Guide to Pings
I can get 12-16 ping consistently in a few U.S. West official servers, and i gotta say, its pretty fuckin nice. At first I was just confused by all the people saying that blocking is broken, and complaining how they shoulda blocked something. Then I realized that when you have about 100 ping that happens a lot. Honestly i really dont notice a difference between 16 and 44 ping, but once i get about 60 ping i start noticing it more, and when i get 100 ping i panic parry a lot more when i fight MaA and archers. There are definitely still problems when fighting someone with higher ping such as messed up flinching, but other than that, with about 16 ping chivalry’s combat system is nearly flawless.
RE: Polycount Arms & Armor Contest Winners!
I get why people want an option for some of the DLC to be disabled but I think you guys have to be realistic here. I doubt there would be many people buying DLC items that only they can see….
Fine then, but at least let us disable the vanguard skins.
RE: How is current MAA dodge in any way defensible as a gameplay mechanic?
plis dont take away my maa dodge otherwise how do i get out of map???
RE: Knight is the most broken and OP class in the game [TB Please fix]
No no no. You cannot list foot speed as a pro for knights. They are the slowest class in the game, therefor it is a con. It doesn’t matter if their foot speed is faster than it should be, that just means that their slowness is less of a con, but still not a pro. I also don’t think you can describe the slowest foot speed as “extremely fast” but ill have to check up on that one.
RE: Some Suggestions for Chivalry
I would really like a campaign with insanely difficult bots and bosses
That would be incredibly fun but I dont think Torn banner could do that
RE: Balance Chivalry ????
I think it would just be way too hard to make bots be competent in a game like chivalry. It’s not that hard with a first person shooter because the combat system isnt nearly as complex. How much work would it be to make a bot that could attack effectively using moves that could have any effect on a decent player? I think Torn banner just doesnt have the ability to make bots good enough for someone to have fun fighting them.