- 1st Person Death
- Hit Trades (if necessary)
- Weapon Clashing
- Mobile Catapults
- Destructible Physics
- Armor Taint Options
- 64 PLAYER STANDARD TEAM OBJ. SERVERS
- Variety of Customization (that doesn’t look too out of place)
- Directional kills, I’d like to see my opponent ragdolled in the direction I striked him, rather than watch him fall straight to the floor. It just doesn’t look right.
- Let us be part of the objective, I want to be able to hoist a flag or push a ram towards it’s goal. Standing next to it and watching it go on its own sucks. Give us a sense of purpose.
Posts made by MYGR
RE: Chivalry 2 Idea Thread!