Before, i thought kick was balanced, as it was possible to jump over kicks (slightly inconsistently) which added a degree of skill to the mechanic and predicting. The last two updates changing kick made it impossible to jump kicks, and now with sniper range kick is just completely unavoidable. This is a problem for several reasons;
1. Kick causes many bugs, such as getting you stuck where you have to press F yourself to unstick yourself, desync bugs, teleporting after being kick (disorientating) and the fact that you cant block after immediately being kicked (destroying the 1vX aspect of the game which luckily hasnt been exploited this early)
2. Duel meta, even among 2hs, is now just a kick fest because it’s a viable tactic and will leave you with a stamina advantage if you kick someone while they attack
3. Kick is completely unavoidable
I think removing the stam drain can alleviate how broken it is currently, but there are other ways im sure TB can come up with. I personally liked the jumping over kicks aspect, which grants you a free hit if you successfully predict a kick.
4.5k hours on cm:w