In a game I played recently pirates could spam shots, no reload time.
Someone in chat explained that if you feint the pistol throw you will have a shot ready to be fired.
I suggest you fix it by removing the pirate class.
I agree with the speed the everyone falls back to LMB and you almost never see overheads being used, its really boring and is taking away the great combat of MW.
And pirates are assholes ruining the fun for everyone else.
Doesn’t feel like there is any point of using anything but LMB attack. At least in MW you had some reasons to use other ways of fighting (ex. Alt. Overhead, Delays ). Now you can achieve everything with LMB. Hits go through shields, blocks don’t work etc. It’s not only in DW also in MW but that’s another topic.
Hit Trading. Where the LMB shines. As long as you have a High Damage weapon you don’t need to block and you will hit your enemy no matter what. Removes the skill of timing your hits completely.
These are the biggest issues as of now imo. I rarely see a overhead or stab, only LMB which in MW was really easy to deal with, but in DW it actually better then using overhead.
Fix that and I will be a happy Spartan.
I find running in random patterns spamming LMB really annoying… I have played Medieval Warfare for 242 hours, and ye sometimes you made a mistake and got killed by someone spamming LMB while running around. It happend, but in Deadliest Warrior however It feels like this happens atleast for me, 2-3 times a game, while in MW it happened 1 time per 2 games.
I don’t know if it’s the speed up of the game, connection problems, or tracer problems.
Have anyone else noticed a difference in this behaviour between MW and DW?