So you removed blunt/pierce and chop (Swing/Blunt) completely from the weapons and only focused on 3 damage types? sounds great tbh.
Those damage types are still in game on a few very specific weapons (halberd and poleaxe), but otherwise they’re all gone. Swing blunt is out for good I think.
I tried this out.
On the positive side the mod was AMAZING! The half swording and combo stabs were SO cool. The speed increases of the 1h blades was awesome and made maa feel powerful but not op. I didn’t get the whole team buff thing but I’m sure it was there. And the fact that attacks stopped after hitting one person.
While awesome there were two glaring issues:
Meaning that anti arching (which your hints profess to have broadheads do slash damage) isn’t that easy right now and darkforest stoneshill is impossible for attackers to win.
I’m really glad you liked it. I am aware of the peasant bug and through playing on the servers I’ve found that broadhead bug too. The peasant bug is related to the team resistance buff, and it’s being fixed. The broadhead bug doesn’t occur in single player, so I think it’s a server replication issue which I’ll fix over the next couple of days. The next update should come within and week and solve these problems.
Sounds interesting, perhaps a video or two?
Once I’ve got a few more features like war banners in game as well as more developers Ill make some demonstration videos. In the meantime, jump on a server and try it out.