Loved it. I could see this as like a “Funday” server thing where it’s not designed around a balanced game, but where people get together and just have fun. Basically a Moolander server type thing.
However, I didn’t feel that the classes and engine were balanced around that many players. In the past when I’ve played in 4v4’s my framerate ranged from 120 at the best to 70 at the worst. With the 8v9 my framerate out the gate was sub 90 and in the high 40s in open environment. Also, it felt that at higher numbers the classes that shined the most were the Terrence, Alcomancer, and the Vigglest because they synergize so well. But that’s also the damned point as the Vigglest and Terrence are front-liners whilest the Alcohomancer assists. Though, one terrence dropping into a massive fight who blows his entire ability load will usually clear a point if not contested.
To reiterate: 1) not balanced around 8v8 or more. 2) Terrence came out like a wrecking ball. 3) Pls gib com hither.
Insincerely,
Papsikins Heironomous Boschnlaumb Tyrannathesaurus Rex [B]uttman the 1st of Wellington
CPU: i7-5820k
RAM: 32 Giggers of Dance Dance Revolution Four
GPU: nVIDIUR GTX 970 4 Gigglebiggles
Because why not.