There was a bug with the patch initially. It has been resolved. Go in there and get into some fist fights!
Posts made by PatrickL
RE: Chivalry: Medieval Warfare - Video list !
Video showcasing the classes and with some gameplay:
Absolutely fantastic! I’m gonna show this one off to some friends right now. Keep it up!
RE: I hope WOTR hasn't damaged this games chances
We’re counting heavily on word of mouth from the players in the beta, so if you enjoy the game, spread the good word!
That said, I personally do not believe WOTR has damaged our game’s chances at selling well. In fact, they’ve helped us, just as we’ve helped them. Any decent medieval combat game will help bring attention to the genre as a whole, and that benefits us all.
RE: Combos - a bad design?
There’s a difference between spamming and using combos intelligently. If you only mash the left mouse button, you can do three attacks before the combo breaks, with only two directions for the swings to come from. If you combo in other attacks, and you land them successfully, you can do as many as you like from many different directions, greatly increasing the amount of work your opponent has to do in order to stop your assault.
So yes! Berserking is great. For me, it’s one of the best ways to take out a polearm or spear user. You close in on them and hack them to tiny bits before they can even get a swing off! But even in that situation, where you want to land as many attacks as quickly as possible, it’s still better to utilize different attacks than simply using the same one over and over!
I hope that clears things up, Strudel. :D
RE: Anyone notice an issue with the Knight hammer?
Remember to turn your blocks and aim your crosshair at the tip of their weapon. With shields it’s easy to overestimate how much of you they protect, so always turn! Jumping and doing an overhead attack his a great tactic against anyone who’s turtling, because they’re usually not prepared to look up.
That said, I believe there is currently a bug with shields and their stamina draining. The Knight hammer in particular is designed to bust up shields and suck away stamina, so it’s sometimes best NOT to block it, and simply avoid it’s short range whenever possible.
I hope that helps!
RE: Combos - a bad design?
Hey Alpha! I love hearing what people think about our combat system, so let me try and ease your woes on a few points if I can.
The tutorial reveals the reasoning behind comboing - it is supposed to be a trick move used to make the opponent block early and then strike him with a second, faster blow. …Unfortunately, from my experience it is currently used in a completely different way.
That’s only one way to use combos! It’s more of a tip than the soul purpose of the design. So yes, some people use them for that purpose, and other’s use them to spam. You’ll see them utilized differently based on player skill and the number of players in the server.
In short - comboing means mindless spam in most cases. …Instead of being punished by not thinking about their moves, the system rewards them with faster attacks.
While you can mindlessly spam combos, it is not wise. Nine times out of ten, you’ll get your butt handed to you by someone who can parry reliably if you just spam. This is why the combo system rewards you. Use it well, and it’s your ticket to taking out 2-4 guys. Spam it and you’ll get blocked and cut down.
This also adds up to the face hugging problem, because the only reliable way to break a combo is to block it, which becomes increasingly difficult when the enemy is extremely close to you.
Kicks are your best friend in this situation. There’s no easier time to land a kick than when they’re right on top of you. It’s much easier than attempting to block an attack you cannot see coming.
I don’t think anyone on the development team can claim combos don’t get spammed. You can enter almost any server and find that guy who’s entirely unaware of the other attack types and just mashes the hell out of the left mouse button. So I would agree with you on poor design if this person was proving most effective, but that’s rarely the case.
Spamming is a low skill level technique that’s viable against other low skill level players and in large, large games where it’s pure mayhem. Otherwise it’s extremely easy to shut down with a smart kick or block.
RE: Post Desktop/Setup
Right on! I just got that same keyboard.
RE: Is it just me…
I’ll direct our website guy to this thread! Thanks guys.
RE: Picking up weapons from the battlefield.
I like the idea of being able to pick up any weapon you see, so I have pushed for that feature more than once. But no matter how you cut it, it comes down to one magic word: Balance.
A Man At Arms with a Knights weapon would be an absolute terror.
So as cool as it would be, it’s very unlikely to happen.