I already tried searching these forums and the steam forums for this game and couldn’t find any answers. I’m currently just trying to optimize my game for my play-style and need to know what various settings do in order to do so. Note that performance is no object for me–I’m using a new laptop with beastly specs that can handle max graphic settings with ease.
I’d like an explanation of what the following settings do if possible (an * next to something means I know the basics of what it does but am unsure of specifics):
Motion Blur* (i.e. what motion is being blurred? all motion? my motion? my camera’s motion?)
Double tap time
Depth of Field* (i.e. it seems to make the entire map somewhat uniform in brightness when turned off. if that is what it’s doing, how does that affect the various shadow related settings if this is turned off?)
EDIT: I completely forgot this setting…
Animation LOD bias
For reference, my main goal at the moment is to make it easier to make out the difference between random objects in the distance and people standing still while maintaining as much “natural” graphical feel as possible (i.e. I’d like to avoid monotone brightness/contrast/gamma if possible), as well as making it easier to adjust my aim (i.e. playing as an archer) while still maintaining a high enough mouse sensitivity to be able to drag and avert my swing from allies while meleeing.