Their melee offensive ability is fine, but the defensive side should be about the blocker’s skill. I think archers should get an armor reduction without affecting their resistance to arrows, if that’s even possible.
Would just make it more viable to flank and take out a nest of archers with weapons other than the Zwei or Maul, because as it is, it takes too long to kill even 2-3 archers, especially if the first guy turned to defend while the others didn’t notice. You can’t really take out the unsuspecting guys as you avoid the first one’s attacks because it will take you at least two swipes to get through ONE guy, sometimes three.
MAAs flanking and finding a nice line of archers should be rewarded with clean one-shots since they are unaware, because as it is, it’s quite easy for the archers to take one hit, scatter and in no time have reinforcements on the flanker and be back to peppering the front lines with arrows.
If an archer has their bow out and you hit them with a melee attack there is absolutely ZERO reason you should not kill them, they are sitting ducks.