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    Retsnom

    @Retsnom

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    Website kilas.enjin.com/

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    Posts made by Retsnom

    • RE: Racism, toxicity and exploits

      @JazzOnTheWeekend Ugh, I have over 7000 hours in Chivalry, I was an alpha tester for Mordhau with over 1000 hours in game as well as an alpha tester for Chiv2. I have been playing and testing video games, probably longer than you have been alive. The problem is that there are already tools in place if you are overly sensitive. Use them. I personally do not care how you feel because feelings are not tangible and they change like the wind. You do not feel the same you did 10 mins ago or even an hour ago. Most likely you don’t even remeber how you felt. How you think and what you think is far more important. If you do not know “how” to think then most likely you are being told “what” to think. That is the major difference here. Knowing "how’ to think you can critically understand how to use the tools already given too you. You would also know that words cannot hurt you and you can simply ignore them.

      If you are too busy worrying about what is happening in a game chat, then you are not actually playing the game. Chat has no bearing on game play or weather it is “toxic” or not. Team killing and playing against your team is far more toxic than words on a screen I barely have time to even look at. Why? Because I am busy actually playing the game to be distracted or offended. Thus if you live your life with racist or offensive colored glasses, that is all you will ever see is racism and all you will ever be is in a never ending state of being offended.

      https://www.youtube.com/watch?v=WtqGh_qZgEc

      posted in Feedback and Comments
      Retsnom
      Retsnom
    • RE: Racism, toxicity and exploits

      @Baron-Kreight
      I think you are confusing edge lords with reality. CLUE BOMB: There are no real Nazis, (regardless of what you are being told by all forms of media) they were wiped out in WW2. Sorry you are easily triggered and emotionally scared by words but sadly you equated racism with toxicity with exploits in terms of gameplay. The overwhelming majority of players are NOT RACIST. Regardless of how you have been indoctrinated to believe. Not every game has to be a politically correct cringe fest of social justice indoctrination. Most people are tired of being lectured to about the preferred group think and simply, only require an in game MUTE button and vote kick options if players are being retarded.

      posted in Feedback and Comments
      Retsnom
      Retsnom
    • RE: Chivalry 2 Idea Thread!

      Server Host side:
      Server admin should be fast and easy. Auto login admins, overlay admin button menus.

      PLAYER ADMIN

      KICK (player list - steam ID - IP address)
      - duration (Time options)
      BAN (player list)
      - ban by steam ID (check box)
      - ban by IP address (check box)
      - duration (Time options or Permanent logged in a config file)
      UNBAN (banned player list - deletes banned player from config file updated on map change)
      MUTE (player list)
      - Mute voice (mute/unmute)
      - Mute Chat (mute/unmute)
      SWITCH TEAMS (player list)
      SPECTATE (kicks player into spectate mode only -enable/disable)
      - Current Player list
      GIFTS (player list)
      - Health (# amount + or -)
      - Stamina (# amount + or -)
      - Speed (# amount + or -)
      - Invisible (enable/disable)
      - NoClip (allowed player to move anywhere in the map in 3D space)
      PUNISHMENTS (player list - some with 3rd party admin plugins the punishments were very funny)
      - Slap (# amount damage)
      - Kill (Kills player)
      - Freeze (Freezes the player for a duration of time covered in ICE and could easily be killed)
      - Inebriate / Drug
      - Chicken (turns player into a small chicken with a dagger until killed, fast, no health)
      - Ignite (lit player on fire - fire pot damage)
      - Rocket (launched player high into the sky and explode like a bottle rocket)
      - Uber Pimp Slap (would spam slap player with 1 point of damage till they died)

      SERVER ADMIN

      PAUSE (enable/disable - pauses the game)
      MOTD (Message of the Day)
      - HTML Text or images or website link for rules and info about the server
      MAP
      Next map
      Last Map
      Restart Map
      Change Map
      - List of installed map as buttons
      - game mode (if applicable -FFA, -LTS, -TO)
      - change map (launch map change)
      LOCK
      - Password
      - Lock/unlock (on map change not on server reboot)
      CHAT
      - Log chat (on/off - could access file in browser for copy/paste)
      - Team Chat (enables/disables team chat so that only the same team can read chat)
      - Team Voice (enables/disables team voice so that only the same team can hear voice)
      GAME SPEED (# amount + or - Changes speed of game)
      GRAVITY (# amount + or - Changes the physics of gravity)
      POWER ADMIN
      - Reserved Slots (player list to add players to reserved slots - number of player reserved slots)
      - High Ping Kicker - ping range for kick and time at that ping for kick
      - Reboot (reboots server)
      - Add user to admin (# = level of admin permissions)
      - Remove Admin (deletes admin or admin permission level)
      Remote Administration - remote administration tool would also be awesome

      Client Side

      1. Stats, stats, stats! Keeping track of stats, kills, deaths, type, weapon stats all that can be viewed in game and on steam.
      2. Clan and or Party options - basically the ability for teams to join a party for match making and joining the same server.

      Game Play - Lore

      1. Add the 5 team 5 player LTS/TDM game mode that was in Deadliest Warrior.
      2. World / faction battle servers
      • Master server where players are forced to join Agatha / Mason and they cannot change sides for 24 hours
      • World map with all the playable maps being located on it and game state of each map that players can join and attack or defend.
      • All maps are linked in order and once won they become owned by the faction that won. This continues till the entire world is won by one team or another. World is reset when won or twice a week.
      1. Add third faction - Peasant Rebellion that is also fighting for the same resources and objecitves
      • Peasants classes are made up of found/stolen/won weapons and armor along with peasant weapons.
      1. Bring back AOC style catapults where players can accurately aim catapults with a aiming bar, auto load and trigger launch without the players being “mounted” to the weapon. Aim cat straight down and players can hop on cat for self destruct.
      posted in Feedback and Comments
      Retsnom
      Retsnom
    • RE: How to beat Mordhau - FEATURE REQUESTS
      1. I have been saying for years that there should be a 3rd faction, probably a peasant rebellion would be great so that there are 3 factions fighting over the same resources and or objectives.
      2. Bring in the Deadliest Warrior 5 team LTS game mode.
      3. Make a global world map and all the other maps are locations within the global map then set it up so that the 3 factions are fighting over the global world map. Have it so that in this “campaign mode” is that you can only join one faction every 24 hours and the game mode plays like a giant game of RISK. World map gets reset when one faction wins or once a week.
      4. STATS STATS STATS. Age of Chivalry had better stat keeping than chivalry which was virtually non existent.
      posted in Feedback and Comments
      Retsnom
      Retsnom
    • Best of luck with the new game!

      I really want to wish TB and their dev team the best of luck with the development of Chiv2. There is a big road to climb and it is all up hill. With the release of Mordhau and several other major titles in the genera that are in development and due to be released around the same time, competition for players is gonna be rough. This is on top of a very split and jaded community. I look forward to what the Devs can bring to the table.

      posted in General
      Retsnom
      Retsnom
    • RE: Rank 44 player doing intentional team damage - |ĶiĻă| Insignia

      @A-clumsy-player Reading and comprehension is not your strong point, neither is understanding humor since you do not have the taste for it. Crawl back into your basement and protect your steam ID because: cowardliness.

      posted in Official Server Support
      Retsnom
      Retsnom
    • RE: Rank 44 player doing intentional team damage - |ĶiĻă| Insignia

      @Sofia-Lannister “Woah toxic dude”
      Dude your lies and narrative have been destroyed. You have no valid counter point other than crying and name calling. I just returned the favor.
      Good night precious.

      posted in Official Server Support
      Retsnom
      Retsnom
    • RE: Rank 44 player doing intentional team damage - |ĶiĻă| Insignia

      @Sofia-Lannister Yeah sure you didn’t…
      Enjoy crying yourself to sleep…

      posted in Official Server Support
      Retsnom
      Retsnom
    • RE: Rank 44 player doing intentional team damage - |ĶiĻă| Insignia

      @Sofia-Lannister “Woah dude you are really toxic, no wonder why he does team damage , you get random people in your clan.”

      Facts = Toxic. Got it, thanks. That is your best counter, considering you know nothing about the clan and how we recruit. Dude, I destroyed your false narrative of being a victim and in turn proved you shouldn’t even be playing on that server with such shitty ping.

      I am not the one crying every time something I do not like happens to me in a server, only then to stop playing and having fun so that I could gather evidence only to then tell mommy all about it, 20+ times over the last year. You being a snitch bitch over trivial things and false narratives makes you completely toxic but sadly you do not have the intellectual fortitude to even be self aware. The fact that you are so selfish to no consider other players effects because of your decision to join a server with shitty ping, really tells me all we need to know about you. Then you compound your epic failures in life by trying to get players banned from playing because you had a tantrum.

      As I said earlier, you are very lucky the 1200 or so daily players that remain in the game are so desperate to have players in servers that they maybe forgiving of your lag cancer doesn’t mean by any means you are in the right. You simply are not and I called you out on your bullshit. 20+ posts of yours whining and trying to get players banned is crossing the line. Try getting of the PC and go outside. It is almost spring and the weather is getting nice again. You should accept defeat and tonight crawl into bed in the fetal position, cry yourself to sleep, rocking with your face stuck it a puddle of your own drool.

      posted in Official Server Support
      Retsnom
      Retsnom
    • RE: Cheaters caught using clumsy.exe

      @A-clumsy-player I got almost 7k hours in the game and run the oldest continuous clan in Chiv from AOC to Mordhau, over 13 years now. I also have hosted and managed servers for just as long. Thus I have seen about everything that can happen in game. I have seen real Clumsy players, played against them and this isnt it.

      Chiv has horrible net code. They improved it quite a bit over the years but everything in the video looks exactly like networking issues as well as manipulation of the animations with extreme drags and accelerations. Watching the video, you can tell that these players have skills.

      While yes rank doesnt mean all that much considering that players boosted their ranks or have ALT/smurf accounts, it could help if you looked at the number of hours they have in Chiv. Most all players with 1000-3000 hours playing the game know how to manipulate the animations exactly what you see in the video. You barely showed pings or packet loss nor did you show your ping which could also be a factor in what you are viewing. Chiv is so sensitive to ping that the game is dramatically different to play in timing with a difference of 20-50+ ping points. Packet loss is not much different to where even 2%-4% packet loss can have dramatically different effects in game that you do not need clumsy to see these effects.

      There are lots of videos showing ghost swings, hits through parries and delayed attacks. Clumsy look and responds much harsher than what you are seeing.

      In addition, players with potato PCs combined with unstable internet also has some dramatic effects because of frame rate and processing power when it comes to internet packets and how they are handled. This is why it can be very hard to prove cheating. Clumsy on the other hand is quite obvious if you have ever actually played against it.

      posted in Chivalry: Medieval Warfare
      Retsnom
      Retsnom