Thanks for the mod, it is indeed feels smoother with more control, I hope TBS learn from this.
RodyMetal
@RodyMetal
Posts made by RodyMetal
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RE: Chiv+ Review
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RE: Choppy animations since patch
I agree the animations seem choppy, I hope they will be fixed soon.
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RE: New Helmets
I just came to say, Thanks TBS for providing somehow historical helms, better than those fantasy stuff.
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RE: Chivalry: Deadliest Warrior Patch 1 is now live.
Thanks, I hope further optimization will come soon.
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RE: Stopped playing since the armour customisation update
We’ll be lightning the dark blue color (and the light blue color so they remain distinct for customization purposes), making the mason black more of a super dark gray so it doesn’t seem so out of place, and also tweaking gold and brown a bit so they’re more contrasted.
Thanks for the support.
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RE: New competitive melee game?
I like Mount and Blade, because you can control your character more easily than Chivalry.
However, I tried the Alpha of War of the Viking. I thought it would be as bad as War of the Rose but I was wrong, it is fucking amazing with newly added dodge and special attack. Look like they learned from Chivalry…
Yes agree…
Check out the video of gameplay http://www.youtube.com/watch?v=wH8J3VrJKdE
Notice the stamina bar and the run/ trip mechanism. -
RE: Chivalry: Deadliest Warrior
Ok it’s nice seeing TBS doing something new, but……
Mixing samurai with spartan is not very good idea in my opinion, I wish if you did only one world either spartan or samurai.
Anyway, wish you the best. -
RE: Purchasable Cosmetics are now live.
Thanks, nice addition TB, but I would like to have historic helmets, please add those for history lovers.
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RE: Your opinion about colors of customization ?
This:
Black, Yellow, Brown and White need to be removed from being used as a primary colour, be it solid or otherwise. The easy way to do this is to simply change which colour box is used be the patterns, and remove the capacity to use those colours with that box. It doesn’t matter really if there are a few people out there who are fine with it, not having certain parts of the uniform the mandatory army colour makes the learning curve harder, and can be a right pain for anyone in a battle.
Or this:
Agatha Knights,
Only available colors Blue and White, removing the dark blue since that comes too close to black in a dark environment.
Trim colors keep the multicolor option but remove all colors relating to the Mason Order.Mason Order,
Only available colors Red and Black.
Same idea with the Trim colors on Agatha.
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RE: Returning Player
Ill probably get flamed for this post but whatever. I feel like it should be said.
Im not the most skilled player, and dont really have the desire to become one of the best. Mostly I just like to have some fun and sever some heads. A few months back I gave Chivalry up in frustration due to the “exploits” and clipping issues that were commonly abused by “skilled players”. I just felt like the game was more fun when you played it as it was intended to be played, rather than exploiting weaknesses in the combat mechanics. Unfortunately, playing the game the “correct” way just got you owned a lot, and eventually I got fed up with it.
A friend of mine who also played told me about the changes made in this latest patch, and as a result, ive decided to come back and try it again.
Im posting this because I see a lot of people on here talking about how horrible these changes are and how they are dumbing the game down. I wanted Torn Banner to know that the patch has attracted some previous players back to the game… due entirely to the fact that the mechanics have been tightened up to reduce exploits.
Good job devs… I hope you will keep improving the mechanics like this. This game is awesome when you arent getting invisible overhead hacked or animation canceled to death.
Thansk, pretty much what I wanted to post, I am a returning player also due to the new patch.