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    RoyalWatcher

    @RoyalWatcher

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    Posts made by RoyalWatcher

    • RE: Chivalry: Medieval Warfare Patch 23 (Elite Knights DLC)

      Nice Work Done Here but Would you consider doing some Free in-game armors/skins ?
      That would encourage more people to play game. Just Like Ranked Helmet system, Ranked Armor system would be awesome !

      posted in Official News
      R
      RoyalWatcher
    • Custom Maps/Servers

      Hey there guys,
      I havent tried these custom maps/content yet but as I get it, You have to download the content before entering the server, right ?
      Could this be possible that there would be a " Official Custom Map Server " where Tornbanner makes a server filled with prized or popular custom maps, which you dont have to download anything and just enter server like normal ones?

      I have been curious about it, If somebody could help me that would be great :D

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      R
      RoyalWatcher
    • RE: High-Skill Game I Can Play for a Long Time

      Try out Smite maybe ? Kinda interesting game.

      posted in Off Topic
      R
      RoyalWatcher
    • After Last Patch

      Anybody got problem with connecting server after patch ? or am I the only one around here ?

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      R
      RoyalWatcher
    • Have to know something..

      Hey there Sirs and Ladies,
      Here I would like to learn and correct something, I have been seeing that last 2 Faction will be Pirates and Ninjas… Is this true ?

      I personally would like to see A Mongol Warrior than a Pirate/Ninja, A Mongol would be more exotic than a Pirate to me.

      What do you guys think ?

      Dont forgot about Poll

      posted in Chivalry: Deadliest Warrior
      R
      RoyalWatcher
    • RE: Whoever posted this on 9gag…

      What If I say I found Chivalry from 9gag vote page, it was a video with -14 likes…

      posted in Off Topic
      R
      RoyalWatcher
    • RE: Archers, bane of chivalry

      I do not agree with any of your Jav. or dagger changes. To kill an Archer, 1 feint with " big " weapons are enough.

      I have seen so much rage posts about archers… I don’t know whats wrong with you guys… You always complain about them -> They dont kill anything, You complain, They are focusing in enemy target you move in to crosshair and shot (which is normal), You complain, They kill enemies, now Other Team complain… They are just doing their jobs(most of time)

      As someone who really likes to play archer more than others I have rage quitted too, because Archers dont have much armor and arent fast enough to run away(which should be faster). And Vanguards shouldnt even open their mouth about archers, In long range: Archer > Vanguard, In close range: Archer< Vanguard

      Its really basic and kill an archer… There arent gods but yes WE are annoying :3

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      R
      RoyalWatcher
    • RE: Archers have ruined this game for me

      Headshotting from close ranged is very risky yet hard if enemy is moving left-right. Non-agressive archers are generally easy to kill, 1 feint with Zweihander and Poof Magic. As someone who usually plays as Archer, its really annoying when some people complain about archers who are can be 1 shotted by most weapons. And 1 Good Anti-Archer is enough to keep others away to some point, enemy archers may rage quit or can change class when your team has Good Anti-Archer Archer.

      Archers doesnt ruin game, the ones who cant play with players better than them or underestimate others and get pissed when they kill them. Archering is one of hardest class to play (for me) Caring for you team mates while trying to kill enemy.

      For Short some Archers can make your day while some others pisses you off. They dont ruin the game.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      R
      RoyalWatcher
    • RE: A New Game Mode Idea

      You are right. Its an idea for mods or far-future game :)
      Game mode doest have to be in a new map, mode could use some parts of maps like Stoneshill Village(Agatha gets an ambush), and some other maps which are TO mostly.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      R
      RoyalWatcher
    • A New Game Mode Idea

      Hi there guys

      Today here I would like to share an idea came to my mind. I have even registered an account just for it :)
      Here it is:
      Game mode is based on random weapon at each character spawn. For example Team B is ambushing Team A at their castle/base, Team A got shocked because they werent expecting an ambush, so they just grab whatever weapon they found at just run to the battle.(Knights with Shortbow, Archers with polehammers, MAAs with Maul etc.) The weapons could change at every spawn or once for a match.

      ~This mode would be best suited for Team Deathmatch or Team Last-Standing.
      ~Team A got random weapons but Team B can either have random weapons or not. ( Not sure about that.)
      ~If another playable factions comes with expansion, Masons and Agathas can stay together agaist 3rd faction with random weapons.

      Thats all I can imagine right now, please say want do you think about that idea. :D

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      R
      RoyalWatcher