Still waiting on you to explain what you would do different. I can save myself the suspense here - I bet you dont have an idea what ur on about.
I explained everything pretty clearly however I feel I must go into greater detail for someone like you to understand.
We will start with fight one.
Feint to poke. Very clean connection, however you followed up with a broad cleave. Cleaves deal significantly less damage and when in one vs one situations where openings are few and far between you would want to strike as hard as you possibly can. You also did a standard right to left style cleave. I am unsure if you were trying to drag it out in order to catch the tail end of his parry which even if it did connect would not only deal less damage for it being a cleave type swing but would deal less damage due to loss of momentum (you were at the tail end of the animation when the parry connected). These types of blows can scare most classes however a knight will just shrug it off because they are heavily armored.
Next you skillfully blocked the accelerated downlooked “chop” that you caused by blindly cleaving. The loss of stamina was well worth it as those types of blows still deal significant damage even if they are not within the prime strike zone. You then create distance between your opponent and pull out your secondary weapon. So basically you are swapping to a faster weapon in hopes to land a quicker weaker blow against an heavily armored opponent who you only poked once. With that type of weapon unless you are landing head chops in the primary strike zone it is still going to take at least three more hits to take him out which means if you wished to land the kill that fight then you would have needed to catch what appears to be a skilled player with his pants down four times within a single fight.
Anyways he does yet another overhead chop, you 180 sprint away out of it’s range causing you to negate the blow while saving what little stamina you had left. Very wise. You come back with a chop however he was clearly expecting it and returns another hit that you block and the stamina trade continues until you run out and die. Now hindsight is always 20/20 so it’s extremely unfair of me to say this however if I was behind the keyboard I know for a fact that if I dodge a mans attack by out ranging him that if I immediately swing afterwards that he is going to parry it because he is expecting some sort of retaliation for his embarrassing swing. At that point there is a dice luck roll on a feint but if it connects then it will give me time to backpeddle while I build up as much stamina as my opponent would let me. From there I do not know who the player is so it’s hard for me to predict his next two moves.
That’s what I would have done in regards to that first fight. However I would probably still lose anyways because a skilled Maul’ist is really the bane of this game right now.