General Map Feedback:
I’m aware of the catapult but thank you for feedback on everything else.
**Objective#1:
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- No Progress indication on the Tree.
Will be fixed next release
- Missing Potential on knocking down the tree. (Open a new path, Smash a building.)
I was/am planning on doing something with the tree or taking it out. The deadline came up quick on me :/
Disjointed, unrelated objectives. No purpose behind what the player is doing.
Would a larger story/background description fix this? If I took out the tree that would fix some purpose.
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Objective#2
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- Catapult is too fast
Yes, I listed this in the known bugs, will be fixed very soon.
- Unclear, or non-working door objective.
I should make it clearer. I could put HUD markers over the 4 paths to get past the wall (Ladder, Cave, 2 breakable barricades).
- Could Not Complete
I should have make objectives clearer.