It seems like nothing was learned from Age of Chivalry, regardless of the severe disbalance in archery making them too strong in AoC the same mistake was made in CMW now and the game has currently reached the same state AoC died in, meaning that on any or rather every server at least 50% of the players on either team are indeed archers. Longbows can kill knights in 2 hits, javelineers can do so in one, etcetra. I believe during the kickstarter period this game was marketed as the best melee game ever for PC and i think this was misleading considering the facts i just mentioned.
I expect the usual answers like ‘get a shield’, ‘learn to play’ or ‘stfu’ but really you guys should reconsider which way you want this game to go. I as a fan of medieval melee games (played AoC for 3 years, played Mount & Blade and Warband for about 5 and played this one since beta) have completely lost interest as there simply hardly is any space left for melee fighting.
A simple solution would be reducing the damage of archery with as result that people would have to actually get good at it before being given the privilege of prematurely ending the kind of battles i believe this game was made to bring forth.
I hope this gets taken into consideration and that one day i will be able to enjoy CMW again.