Lately I’ve been dueling with some people who make me question in what subtle ways players may be hacking.
To my knowledge, all aspects of a weapon swing have a capped maximum horizontal and vertical turning rate (windup & release) which cannot be circumvented by any legitimate game mechanic.
Yet I’ve seen some players who employ non-face-hugging stabs that “feint” your block by pointing to one side and then very rapidly swinging to the other side on release.
My problem is that sometimes, from my perspective, these stabs drag waaaaaay too fast to be abiding by the capped turn rates of the game. Think of a SOW stab horizontal drag spanning 90 degrees in a fraction of a second.
Someone please ease my concerns and tell me that there AREN’T hacks for Chivalry that allow players to bypass the weapon swing turning rate cap. Hopefully this is all just in my head and it’s just Chivalry being funky with weapon swing animations desyncing from the player’s movement or something to that effect.
EDIT: Obligatory statement that I’m not asking for links to such a hack or accusing anyone, I just want to know how vigilant I need to be if such a hack does exist and I need to record footage.