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    Sogeking

    @Sogeking

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    Posts made by Sogeking

    • RE: Flails without Shiled

      Would you care to elaborate on why they should do this and what it would bring to the game, atm it doesn’t sound like a big enough of a change for them to do this

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      Sogeking
    • RE: The High Ground Advantage

      I’m sure they could find some way to make a little balance but any kind of stun implemented would be spectacular just because or even just an interesting animation or I don’t know something worthwhile

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      Sogeking
    • RE: The Slinger

      Why the hell are you guys calling it the slanger? Also this is a solid plan more shots would be nice but they would have to be balance also on terms of the spiked balls I think it would be better if you just threw the caltrops or something.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      Sogeking
    • More options

      Trying to be brief at the moment. What I would like to see although I am a bit late to say this in the customization update is more options namely contrast is what I would enjoy I truthfully can’t think of any others that I actually want however. Please consider this Torn Banner I would like to have control of the contrast

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      Sogeking
    • RE: 4v4 Super Competitive Team Objective. Ideas Inside!

      It sounds well thought out and the map sounds like it would be hectic,strategical and fun. However being they don’t even plan on adding new weapons making a large change like this will unfortunately not happen or at least not for a long time.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      Sogeking
    • RE: Arrows after death

      I’m not entirely sure this happens but it does look like my shot will hit the guy and then it disappears however looking on how to fix this in TB’s perspective it seems it will create a bit of problems at first I would suppose frame rate drop if they made all flying entities stay after death. Of course I don’t know if it would have hit him(being dead and all) and I don’t know if it’s actually difficult to fix.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      Sogeking
    • RE: Team Objective Sudden Death?

      Do these polls show up when torn banner takes interest or does the OP just put it there?

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      Sogeking
    • RE: The Weapons are not yet done

      This shall be a great start for a thread and I think it can increase the chance of these ideas being seen if its all in one convenient area keep it going community :D

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      Sogeking
    • The Weapons are not yet done

      I was kind of sad to hear the word around the forums that torn banner were not going to add any more weapons especially since they have not finished what they started.
      I am fine that they don’t want to add any more weapons however I think they still should have all weapons having three tiers referring specifically to the weapons added last patch.

      However, I found the best way to combat this is to have a easy place to find what the community would recommend and why it would be good to put it in the game.
      Thus I have started this post to ask the community for their opinion in a easy format for Torn Banner to view and possibly make a decision.

      My idea for an easy format for your replies would be:

      1. The weapon
      2. Where the weapon would be suited(ex: should it be the third tier for the knights mace or the second tier for the MAA’s quarterstaff.)
      3. Why the weapon would work well and act differently than the other tiers
      4. Why they should add it in to the game it shouldn’t be overly complex to the point they feel is to much work for one weapon and it should be different from other things to give initiative to have them add it.

      Thank you for reading my post I would love to hear you suggestions and any of the devs or something offer there own opinions on your replies.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      Sogeking
    • RE: CU1 Patch 2 Now Online! Patch Notes inside!

      How do you access customization or is that part not out yet

      posted in Official News
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      Sogeking