I had the impression (maybe false) that this had been fixed when the patch first came out but now it’s definitely back to its former broken status. I agree that I hotfix is needed- it’s a major waste of time visiting server after server to find one that’s reasonably full. I don’t understand why this is so hard for them to fix- other Unreal-based games on Steam don’t seem to have the problem.
Posts made by Strelets
RE: Servers still reporting false player counts
RE: Mouse Stops Working
I have the same problem (which seemed to begin a couple days ago), but I don’t think it has the same cause (I never cheer- I seldom have reason to ;) )
I have noticed two different types of mouse failures:
1. Mini-freezes that last less than a second. Motion control then resumes (but I am frequently dead by that point).
2. Longer freezes that completely lock up the mouse even after I minimize the game, and require a complete reboot of my computer.
I’ll post my system specs after I get home