@scy22 said in Gender locked?:
Believe it or not, being able to identify with a character in a video game is important to a lot of people.
I dont disagree with that as a general principle, but for a game like Chiv/Mirage, its much more difficult and costly. Why? Because in an MMO, it doesnt matter if animations miss by a mile, and combat isn’t largely dependent on animations. With Chiv/Mirage, people are VERY sensitive to janky and imprecise animations. To have a second character model and re-do all the animations and test them would require considerable work effort.
I would far prefer that the devs make crisp, clean animations for a single character model per class, rather than try to please everyone regarding gendered character models. I think the 3/3 split of male/female is fine. I think a fun, engaging, dynamic combat system is what Chiv/Mirage are going for (I know thats what I want), if you are looking for character identification, you might be looking at the wrong game.
Maybe they’ll do a Chiv/Mirage RPG in the future, but this ain’t it.