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    TheFunnySide

    @TheFunnySide

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    Posts made by TheFunnySide

    • RE: 2 Issues driving me nuts….

      I also have the issue with the riposes but i convinced myself that i pressed the button with muscle memory.
      But then again sometimes i can make a ripose on getting hit.

      The ghost hits are much more complicated to troubleshoot. Are you talking about close misses or the classical ghost attack which is more like an illusionary attack?

      To my knowlegde classic ghost attack can be provoked by doing certain combos that may or may not have to start with an alt attack. It has been some time since i have seen someone do them consitently.
      But i am pretty sure that they are unrelated to connection.

      If you are having problems with missing but its not a ghost attack then:

      -if you play in first person and if you are standing on an elevation your 1rst person weapon and the the 3rd person weapon dont line up

      • are you maybe using weapons that have their tracer butchered ?

      can you provide some video material?

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      T
      TheFunnySide
    • RE: Constant 120fps?

      @lemonater47:

      Some games definitely look smoother than other games at the same framerate. Dice games are silky smooth at 60 so I suspect there’s something more than just Framerate at play there.

      Yeah they call it motion blur

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      T
      TheFunnySide
    • RE: Chivalry 2 by another indy team..

      @Justin_Paplus:

      It’s pretty sad to see that what made the success of a game is used by another team to make their own game. It won’t be easy for Torn Banner to work on Chiv 2 now. Mordhau seems solid technicaly and is developped on Unreal 4.

      We gave TBS studio enough money to make their next game and they went in a cave and made “Deadliest warrior”.
      This was at a time there the community still beleaved this game to be salvageable. And as we know “Deadliest warrior” proved us wrong.

      Anyway TBS missed the timing window to come out and publicly commit to a sequel.

      posted in Off Topic
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      TheFunnySide
    • RE: FOV and 3rd Person Tryhards.

      @Reithur:

      Reintroduction of First Hit Flinch will require a lot of weapon re-balancing, something the playerbase burns TB on every time they do it. So now they don’t do it.

      The Weapons that profit from “First Hit Flinch” are miles below the power curve anyway. People seem to have accepted that the maul is supposed to be as strong as its now but its actually a bug.

      posted in Balance and Game Mechanics
      T
      TheFunnySide
    • RE: SoW: counter to every sword.

      @CRUSHED:

      you just need to read 1 or 2 feints against sow and then its a freekill because of stamina

      This is the same for every weapon hence its not a weak point

      posted in Balance and Game Mechanics
      T
      TheFunnySide
    • RE: Another Archer thread.

      cudgel needs a buff, but shortsword and saber need some anti-hittrade patch. Saber is more viable than broadsword and shortsword 2hits vanguard nuff said.

      posted in Balance and Game Mechanics
      T
      TheFunnySide
    • RE: Continue to recover stamina while being hit

      is this the cavewoman meta?

      posted in Balance and Game Mechanics
      T
      TheFunnySide
    • RE: Nerf brandistock

      @Xylvion:

      G
      Zwei is probably the most balanced sword atm.

      Facepalm

      you actually think that zwei which drags itself , the weapon that lets you autowin because of insane stamina drain, is fine?
      You literaly dont have to use any attack but charge to gain a positive score.
      The zwei is so long you dont have to parry if you just turn arround and run away then be free to do an lmb hittrade

      posted in Balance and Game Mechanics
      T
      TheFunnySide
    • RE: Bring back flinch in release already

      i just fear that a knights with morningstar will allways be stronger than MAA with the same weapon.
      Knights cant be one shoot by archers you know and with the lack of dodge compaired to the other classes there is no difference in MAA ability to evade projectiles.

      posted in Balance and Game Mechanics
      T
      TheFunnySide
    • RE: Poll: Most unreadable Riposte

      @Kreittis:

      Where’s the billhook?

      You can at maximum have only 10 options but actually i never thought about the billhock as noone ever uses it

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      T
      TheFunnySide