Okay, I haven’t checked every GSP out there, but 32 seems to be the common player cap among managed hosts (including nfoservers.com), due to optimization (Or lack-thereof?) to CMW. Recently, we updated Xen on our VDS machines, which has shown significant improvements with a number of games, so I’m seeing what we can get out of CMW.
I currently have a test server set up on an E5-2690 at 48 players, which can be found at 22.214.171.124 and is taking a while to fill up, which brings me to you guys. I’m hoping we can get some people in there, fill it up to 48 players. The server is running completely stock, with the full map rotation.
Hopefully we can get it filled up it will run great, and I can move it up a bit over and over until we can reach 64.
I’m definitely looking for some feedback, as well. If you join, it runs great, but it’s not over 32 players, the feedback isn’t as important, because we have pretty good metrics for this already. If you join, it runs great and it’s over 32 players, let me know (As well as how many were on there). If you join and it runs badly at any point, regardless of players, let me know that, too, but try to be specific with what you’re experiencing, maybe a pastebin to a tracert or MTR, also.
In any case, thanks!
P.S. If any of this violates your board rules feel free to edit/censor/move/delete. This is my first post on these forums and I believe I conformed to the rules, but I’m known for…being wrong. :)