Gerry Mulligan Meets Stan Getz
Extremely lazy Knight since game release: fov 90 to 105 first person, no tricks, roh bugs or tryhardiness.
tends to avoid tryhard animation types as they often rage vote kick esp so call try hard veterans my fav snack.
https://twitter.com/Q3loin also discord imgur plus giffy.com plus some forgotten other site links tbh
Posts made by Wilt
RE: SkillzThatKillz and Radzig harassing me
That’s how it is but be assured admins always get them in the end. Let alone that hacked rank levels I suspect.
recalls myself being stalked harrassed many times just for beating a player posturing his toon moves rank 85
level hacker also. It’s fair to say not all caught banned plebs op don’t even make an appeal but take comfort
in knowing they will be on this players trail and conduct .
RE: Is CMW dead?
Actually very wrong idd.You seem to have no gaming experience in other games but a tunnel vision chivalry.
fov and other config variations make a big difference in comp games. If you read my post prior it cited other games
with the issues they closed off. Also having seen you play myself I rarely wanted to get into a fight with some dancing
clown van or any class fov dancer in a t/o so tend to avoid putting them down unless they come at me ott.
Not only do i keep track of what is happening but rare as it is am a player using solid standard combat
who can read any event or trick or roh, also a thorough understanding of all game mechanics to boot.
Do you really think some 160 plus rank 58 dancing in out of combat relying on roh spam, faster swords
longer range plus some out of snyc skullduggery winning most games simply due to that , banned also I add
could even dispute a true highly skill veteran such as myself on any tech field or playing field.
What ever inflated rubbish you smoking just go back to it. Enjoy your ban plus the next time we meet if ever in combat
you won’t even be a player worth my time to kill or even say hi to aye.
7 yrs as knight only btw solid indepth understanding of game and its mechs. with more many many screenshots of first place in t/o or ffa just rarely uploaded to seek or impress others. If you peruse some of uploaded ones I do sometimes
upload one or two first place clearly saying in caption purely for the stats. even with hardcore servers full of vets I upload them sometimes for the stats. If you was banned for glitching jumping whatever then it follows you also used glitch stuff in combat and often as all do seeking to perfect glitches be that jumping or fighting , tryhards way tbh
RE: Is CMW dead?
I rarely warm up infact not at all also reking players is not my thing of any rank tbh. Secondly fov is a key feature
what players want in any medieval future e-sports is level playing field. ie a fov 90 to 105 fighting a 130 up to 160
is infact two entirely different games. As a player walks on a tiny part of map to find himself blocked at a wall say
then a 150 fov player is not only blocked but seems to dance circles around him lel.
Best example is go check csgo. set locked fovs and settings . players face off on equal playing fields. no scripted combat
or rocket jumps or stupid fovs set higher to make you strafe run faster as that is perceived but still works to those players.
to a fov lower of 20 or more your movement and other stuff seems very out of snyc and why should a few config changes
effect the level playing field. Csgo has 630k players every night now based on level playing field , set fovs , configs.
if you chuck a fov scale from 90 to 200 followed by 3rd person option also it would just fade out with its player base as
has Chivalry. From what I understood mordhau initially was going to be a level field but turns out to have fov slider?
plus 3rd person. Meaning any e-sports medieval scene is a non starter.
Lastly by eg in ctf mode say the most or used to be successful esports type, fov and config limits got brought into
play simply because of unfair advantages of so many variations of configs ie fovs not locked at one for all plus
rates packets etc. This also explains when your on chivalry in a game that so many variations on configs
actually puts more workload on the server. hence they can lag or seem to , opponents are out of sync
gaming servers used to operate best at set locked player configs. it only takes 2 players to join a server at
unusual fov/ settings, rates packets or even intentionally wifi toggle rejoins in combat as then the server has to
compensate for that and it can effect an entire server and other players in just half a map.
level playing field is what players want and when that basic thing is not provided they move on to other games.
lastly not to publish here but some time ago to settle a point while arguing with a player of another fps type of game.
I provided a specific config of weapon settings and other config settings and they returned afterward saying
not only did they emerge the clear winner of a ffa on a server but infact whey at console of that game was typed
’’ topshots ‘’ it displayed each weapons stats on that game. They got a shock to see their names in all weapon
topshots . This proved beyond doubt to them and many others that configs shouldn’t be allowed to give such
a game changing advantage to any player, esp those will lower skills.
This basic concept is what has been missing from medieval games hoping to clime any esports or solid playerbase
hence the esports never gets started and playerbases simply pitter away . Do you really think a player appreciates
his foe coming up to him and basically running a figure 8 around him as if on skates at speed go check all those
really stretched arms in chivalry and barely viewable maps through the extreme fov perspective then try to see what
an earth he looks like through a player of lower say 105 fov or any 30 plus lower fov. Completely different games .
I have seen entire clans kicked out of comps for fov abuse. when it was found out they infact had 300 fovs throughout the team. Much to the shock and horror of the other teams and organisers. they slaughtered all established sides so
after discovering why they got turfed out of all leagues. nb pro fps ctf leagues.
What medieval gamer’s want is a level playing field in the game they play esp in melee combat
go check csgo any day of week even off peak 230k players peak 630k or any other fps game with set configs and fovs
your find the same a stable player base of contented folk. At the present medieval games that we like Chiv , Mord
doesn’t provide that so don’ t be shocked to find a year down the line an 8th or less players online playing or just none.
RE: Is CMW dead?
Utter rubbish willi wonka dreamer that if mordhau comes out chivalry will just stop existing or die.
Any developer team that can’t even grasp a simple concept as a christmas message to the community
is just not worth an iota of my money . nb the Mord lot had no such qualms about no xmas messages in discord
or spirit. Here is the big difference TB has stock and backing while Mord hasn’t. that kind of oversight as no christmas
spirit or community comms at that time, let alone interaction can be very costly esp if they have no prior games or Stock
( funds in a nestegg to just learn and start over at cost )… This mord lot won’t get another bite of apple esp as even now
in its test stages I read servers all over are empty so the future is not bright at all unlike Chivalry and any sequel they make aye.
RE: Is CMW dead?
Did you say good chivalry players , meaning the tryhards of old running about at stupid high fovs in out combat dancing with roh spam and other scripted combat. There are very very few chivalry good players that don’t use such stuff at all
let alone roh or abuse fovs. Do you really believe they will waste time playing or buying mordhau that is even more absurd .
As for quote being good at by a good chivalry player that is rubbish also. Any hard core chivalry veteran excluding the generically weak ones described above will off course be excellent at mordhau against any other new player who buys it .
as for adjusting to combat a chivalry veteran needs none. If your waffling on about a good chivalry player running into a mordhau tryhard of many I have seen already in various mordhau streams or videos then what do you expect as those
plebians have already got 200 plus hours head start in mordhau even more. The ethos of good stocked veterans of quality
such as myself won’t even buy or want mordhau at all as it has the same flaws already, 1 tryhard culture but from day one of purchase, 2 fov variences 3 third person and 4 op archers or ranged rubbish.
I"ll wait until my own fps medieval game comes out as that will be of the highest AAA quality and class with no such
pander to weak sub standard g eneric easy win fights wanted generations of acidic tryhards both games have atm.
RE: Is CMW dead?
Don’t get your hopes up op. Mord won’t last as it’s overrun with tryhards already tbh.
At least Chivalry didn’t have that problem on its release plus had team objective mode not just
some tryhard duel mod for elitists. The Inner hard core of Chivalry veterans won’t be swopping to mordy.
its unclear how they intend to stop the current player base from just destroying new players on day one
no low rank servers as they will all be equal, match making can’t kick in until players have fought a few games so
on the first week filtering that lot apart is to late as the destructive damage to new players would have taken its toll as
many will simply uninstall or lost interest very fast. Mord might end up with just alpha tryhards waiting on servers that should be fuller hanging about just to impress kill new players that remain aye.
Can you op imaging buying a game on day One and walking into tryhards with many hours of combat already
plus going full out just to demoralize you as soon as you join a server well that is the future tbh.