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    2. yayolol
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    yayolol

    @yayolol

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    Posts made by yayolol

    • RE: Combat is a disappointing regression from MW

      I think people need to play the game first…MW seemed clunky as hell at first until you realized there’s more than just LMBing everyone. Same goes with DW, everyone thinks combat is just an lmb strafe fest when it couldn’t be further from the truth. DW is more about movement and footwork in fights people just fail to realize that.

      And just from spectating for a few mins I’ve noticed that ALOT of people complain of broken hit boxes even tho they will clearly miss their swings…so I just hope TB is realizing a lot of these “broken game complaints” are just from people being mad that they aren’t as good as they were before and just need something to blame for it.

      posted in Chivalry: Deadliest Warrior
      Y
      yayolol
    • RE: Why I will not buy Chiv:DW (or: yet another rage story)

      @lejosh:

      Keep in mind the developers have to get paid to do they’re job, and releasing and selling new products is the only way a company can pay its employees. Game developing is difficult and takes time and lots of patience. The game has been out less than a year, and they don’t have the kind of resources blizzard or bethesda or any of the other giants have that’s required to be so quick about it.

      Try and be patient and enjoy the game as it is for now.

      But how many times are they gonna get the pass for that? Something as basic as the server browser has been buggy since the start of the game, played a lot of games before and never seen the server browsers this bad.

      I get it they have a small developing team so we can’t expect much but what exactly are we getting? 2 new maps every year (one is just a remade version of the AoC mod) and 1 patch every 6 months that brings 10x more new problems and fixes maybe one or two of months old bugs? It just really seems like there isn’t much effort going towards the game at all. I mean you still get a broken chat every other game or so where you can’t type all game. Those are simple fixes so if those can’t be fixed then desyncs, correct hit boxes, balancing and so on will never be close to getting fixed ever.

      Now see I don’t care much for it all because I still kinda enjoy the game as is somehow but every patch is makin the game worse and way more clunky then release and it seems to be adding nothing. I mean they could at least drop 5 new maps (for every mode not just some duel mode bs) and guranteed it would keep people busy for a while but no…their main focus is to add all that to ANOTHER game fix up the other game and hope people still will play this one… DW is gonna split the community so take 900 players and split down the middle and tell me that’s enough players to keep either game alive…

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      yayolol
    • RE: Controlling anger?

      @Jon:

      @yayolol:

      Play some music and/or smoke some weed, works everytime.

      Only time I get in the least bit angry is if I watch any of my teammates play. Swear to god I lose faith in humanity watching how stupid some people are in this game.

      Yeah, weed is bad for you. Also, you sound like an egoistic bad, bad person. But that’s just my opinion.

      Idiots like you believe that. Weed has been used for healing purposes for centuries, its just kids will smoke them out of blunts (tobacco paper) and wonder why they have lung problems.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      yayolol
    • RE: Controlling anger?

      Play some music and/or smoke some weed, works everytime.

      Only time I get in the least bit angry is if I watch any of my teammates play. Swear to god I lose faith in humanity watching how stupid some people are in this game.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
      Y
      yayolol
    • RE: Knight Weaponry

      They need to nerf maces. Play some rank 50 knights and watch how completely stupid it is to try and block the awkward swing times with dragging, feints and weird body movements involved. I’d be fine if you couldn’t drag with them or it cost double stamina for a miss or something but there is 0 penalty in using one if you have half a brain to combo and drag. Been that way since release really… knights should never get one shot by anything so to have a weapon that can have ok speed, random swing times, one shottable damage and ok range seems kinda off balance to just about any other weapon in the game.

      I’ve got well over 400 hours in the game I’ve pretty much got every swing time down but maces have always been really awkward with feints and extremely slow/fast drags that it makes blocking those swings almost a dice roll 50% of the time. which makes 0 sense because it takes one swing to completely end the fight for you yet it takes 4 hits on them to end their fight.

      I don’t care how many noobs you’ve killed that were swinging maces around but if we are talking strictly weapon balance then maces need to have some kind of greater penalty to use to be that much of a powerhouse.

      posted in Balance and Game Mechanics
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      yayolol
    • RE: Losing a fight bc of stun time?

      I don’t know why they wouldn’t just make your slow time incredibly slow or something when you are completely drained but still allow blocking. Don’t really care for duel mode but in any other mode it just seems like too much of a crutch for the ones losing the fight. Most people don’t care enough because they die after every 1 kill they get but it’s just stupid to penalize the people who are playing well going from kill to kill or fighting 3v1 situations and winning only to lose to some spammer from a terrible mechanic at the end

      posted in Balance and Game Mechanics
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      yayolol
    • RE: Your opinion about colors of customization ?

      I dont really know why they added it… much rather have had new maps.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      yayolol
    • RE: Chivalry: The Deadliest Warrior… what?

      TB should push to get on the next gen consoles. You would easily knock out games like ryse and everything just like it with the combat system alone.

      posted in Chivalry: Deadliest Warrior
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      yayolol
    • RE: Sheilds need a buff

      I dont know about shields getting buffed but…

      stun needs to be heavily reduced if not removed.

      This needs to happen.

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      yayolol
    • RE: Stab feints are still unreadable.

      Feints are fine shut up

      posted in Chivalry: Medieval Warfare (PC/Mac/Linux)
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      yayolol