Hi there. Long-time CMW player. Here are my thoughts on the ninja class and what should be done.
The ninja doesn’t feel agile or deadly enough. The roll is a really cool idea, but you don’t carry any momentum when you do it forward or backward, and attacking out of a roll (in any direction) causes an awkward stop in movement. This is horrible and diminishes the utility of the roll greatly. Need to be able to roll and attack fluidly without stopping.
Ninja’s stamina drain is too much. IMO they should have a passive ability where they can regen stamina while sprinting, but it’s much slower than if they walked.
Ninja a little too slow… give him a tiny bit more movement speed.
Ninja can’t jump high enough. Little bigger jump to vault up onto ledges.
And finally, the ninja should be able to roll immediately after jumping from above and hitting the ground to conserve momentum and avoid attacks. Right now they can’t. Maybe look into letting them do flips by jumping and rolling at the same time. Maybe if they do an overhead out of this attack it’ll do a crapload of damage?
Shuriken should be equippable like firepot from CMW.
Slightly increase spammability of shuriken.
Slightly increase dmg of most weapon attacks or slightly nerf armor of samurai & knight so that ninjas don’t have to hit them 8 times when they can die in 1 or 2.
Increase smoke pot area of effect and duration.
I think ninjas should remain fragile, as they are, but their survivability is bad when their speed, agility and freedom of movement are all just average. The roll is not enough of a saving grace at the moment.
The roll hitbox might also need to be tweaked as I’ve literally rolled out of the way of a Spartan’s spear stab, and after he missed the stab, he just jerked the spear to hit me while I was rolling right before the recovery animation on his attack went into effect.
In other words he missed the actual stab but exploited the active attack frames to just SWING the stabbing spear at me while I was rolling.
This kind of thing needs to be addressed.
Ninja has a lot of potential and are a lot of fun to play, but they need to be strengthened a bit so that they actually stand out as a unique class and don’t crumple so easily. Right now in a 1v1 fight versus most other classes, they simply don’t have the damage output or health pool to consistently come out on top, because their one saving grace, their agility, is just not there. Ninja roll feels like a fun gimmick but nothing more, at the moment.